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Assign lightmap to mesh rather than a material


V!nc3r
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Hi all,

Is there a way to set a lightmap on a mesh rather than its materials ? I always use this workflow on others 3d engine, and i think it's more efficient ; but after some searches i don't find a procedure to do this on BJS.

Thanks

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Yes, but i try to assign same material to some meshes, which each have one different lightmap. If i assign a lightmap using material.lightmapTexture, all meshes are going to use this one lightmap isn't it ?

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