V!nc3r

Assign lightmap to mesh rather than a material

Recommended Posts

Hi all,

Is there a way to set a lightmap on a mesh rather than its materials ? I always use this workflow on others 3d engine, and i think it's more efficient ; but after some searches i don't find a procedure to do this on BJS.

Thanks

Share this post


Link to post
Share on other sites

Yes, but i try to assign same material to some meshes, which each have one different lightmap. If i assign a lightmap using material.lightmapTexture, all meshes are going to use this one lightmap isn't it ?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.