chiguireitor

[WIP] Project TDS (name suggestions welcome) - Head2Head Galaga-like

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promo_cover.gif

Download here

Currently working on a game which twists a little bit the Galaga-like clones of yore. I was developing a Top Down Shooter (hence "project TDS") but it degenerated into a Galaga-like game.

Captura de pantalla de 2016-07-06 22:52:21.png

The game pits two players in a (for now) endless battle for points, where one side has the ultra-mobile "hero" ship and the other is the "swarm" side.

Currently doing it as kind of a pressure relief, as real life is driving me nuts and want to create a small game that brings something "kind of new" to the table.

Missing still are:

  • Sounds
  • Music
  • More visual effects
  • More types of "baddies"
  • Powerups for the hero
  • "Boss" battles and such

 

Planned, but not prioritary are network play and some sort of leaderboard.
Edited by chiguireitor
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Ok! I've released a downloadeable version!

promo_cover.gif

This week i've added sounds, music, explosions, camera shake and a menu screen.

Remaining to include are:

  • AI for the Hero (it just shoots mindlessly for now).
  • More variety of enemies.
  • Mini bosses waves.
  • Bosses waves.
  • Network play.

I intend to eventually do a Mac release, but as i don't have any way to test them releases that's gotta wait. Windows downloads should be working, i'm going to test them soon as it is kinda late around here :D (EDIT: Yeap, working)

2016-07-11_fight.png

2016-07-11_menu.png

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Uploading new build with Hero powerups that drop from the aliens. Still need to add new sounds for the powerups and UI elements that let the player know how much of them they have still active.

I'm thinking of adding a way for aliens to have powerups too, still deciding how to add them (maybe sacrificing an alien that crashes with the hero grants temporary powerups to the rest of the swarm?).

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35 minutes ago, chiguireitor said:

Obviously, i still need to find out how to capture 60fps video on my box :(

Don't know what you're using at the moment. GLC (glc-capture --disable-audio) should do 60fps. 

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