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How can I do a perspective transform?


aatish
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  • 10 months later...

You can do it by using PIXI.mesh.Plane and adjusting vertices the way you want, but

1. There's no built-in bilinear transform

2. It seriously affects performance.

Please follow this two issues: https://github.com/pixijs/pixi.js/issues/4168 , https://github.com/pixijs/pixi.js/issues/4180

I'm working on solution right now, but only for webgl. The problem with canvas is that there's no 4x4 not 3x3 transforms, only 3x2 which is affine. 

https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/setTransform

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