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brdmg

MovieClip frames from multiple textures

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function createFrames(data) {

      var frames = [];

      for(var k=0; k<20; k++) {
                    frames.push(new PIXI.Texture(PIXI.loader.resources['image1.png'].texture.baseTexture, 
                    new PIXI.Rectangle(firstFrames[data + k][2], firstFrames[data + k][3], firstFrames[data + k][0], firstFrames[data + k][1])));
       }

}

This is basic way for creating frames for MovieClip from one texture and one spritesheet json. Is there any way to combine two textures to get one frame in which one texture lays on top of the another.

 

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