Best Answer rich , 19 December 2013 - 04:45 PM
You should include phaser.min.js in your html when you deploy the final, finished version of your game.
Until that point you should use phaser.js (the non-minified version) as you'll get accurate debugging / line numbers from it should something die internally.
You only really need to use the src files if you are:
1) Hacking around the library (which I totally encourage btw!)
2) Trying to fix a Phaser bug or track-down a Phaser specific error
3) Wanting to understand how the code works better.
The reason the examples use the raw source files is because we use them as a form of unit test, and are constantly testing new features in the library, and it'd be a pain to have to rebuild the phaser.js file every single time just to do this. So usually we only do that when we release a new version.Go to the full post