erronius

Phaser Assets Licensing

Recommended Posts

Hi, first time posting here. I am working on a final project for a code school and I'm looking at using Phaser in my project. I understand Phaser itself is free and open source - my question is about the assets (pngs, textures, backgrounds, etc) that come with the examples. I am really not much of an artist, so I was wondering if it is permitted to use them in my project? I am happy to give credit. The project is not for commercial development - I'm not planning to sell it, if that matters. 

If this is against the license and that's not what those resources were provided for I totally understand. In that case, if anyone has suggestions for either an open-source "asset pack" that I could use, or a suggestion of a tutorial in a quick and dirty way to create some stuff on my own. Again, I am not very artistic and mainly want to focus on the coding aspects of the project I have taken on rather than spending a lot of time in mspaint making stuff that looks terrible (which would be my current fallback!).

Thanks in advance for any advice!

Share this post


Link to post
Share on other sites
On 2017-02-05 at 3:42 AM, erronius said:

Hi, first time posting here. I am working on a final project for a code school and I'm looking at using Phaser in my project. I understand Phaser itself is free and open source - my question is about the assets (pngs, textures, backgrounds, etc) that come with the examples. I am really not much of an artist, so I was wondering if it is permitted to use them in my project? I am happy to give credit. The project is not for commercial development - I'm not planning to sell it, if that matters. 

If this is against the license and that's not what those resources were provided for I totally understand. In that case, if anyone has suggestions for either an open-source "asset pack" that I could use, or a suggestion of a tutorial in a quick and dirty way to create some stuff on my own. Again, I am not very artistic and mainly want to focus on the coding aspects of the project I have taken on rather than spending a lot of time in mspaint making stuff that looks terrible (which would be my current fallback!).

Thanks in advance for any advice!

I don't know about the assets. I suppose it's free to use in your case but I let someone else answer that. But...

Have you ever checked out this site? http://opengameart.org/

You might find some really cool stuff to use. 

Share this post


Link to post
Share on other sites
6 hours ago, jonteferm said:

I don't know about the assets. I suppose it's free to use in your case but I let someone else answer that. But...

Have you ever checked out this site? http://opengameart.org/

You might find some really cool stuff to use. 

I recently discovered that site and you're right, it is awesome! Thanks. (Some of the files in the Phaser examples/demos are from there). 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.