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Transparent objects blending


shuurghul
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Hello. I'm trying to make fake shadows by creating a semi-transparent planes. But there are little problem. I want to prevent blending of shadows, here's a picture for clarity:

circles.png.cdaf4d485bb3d093db0f0f4836bc38b9.png

I see only one way - use stencil buffer to write mask where shadows already rendered. But I have no idea how to implement this in bjs. Maybe someone meet the same problem?

Thanks.

And sorry for my English. :)

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