[Phaser] Pipezania - Rotate Pipes Before The Water Flows

Recommended Posts

I finished my first HTML5 Game which was very modest in scope. I wanted to build a simple connect the pipes via rotation game.
It took me to 2 weeks to complete at 2-4 hours a day on my off hours, in total 38 hours.

I build it using Phaser, CoffeeScript and Sinatra. It uses LZ and store.js for storing data.

The hardest part was drawing the flow graphic overtop of the pipes as I had to reverse the animation depending one which way it flowed into the pipe.
If anyone is interested, I am considering open-sourcing the game.




Share this post

Link to post
Share on other sites

I love flow games! Ahh the nostalgia!  

I enjoy reading code and contributing on GitHub, so seeing this game as Open Source would be great!


Edited by jaminscript
Added pretty please for OpenSource.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.