Elmigo

AsterWaster Game

14 posts in this topic

Name: AsterWaster
Genre: Arcade
Related games: Asteroids, Crimsonland
Localization: russian, english
Platform: only desktop browser
Programming language: JavaScript
Engine: QICIEngine (phaser wrapper, great engine but died without popularity) http://qiciengine.com/
Dev Time: 200 hours
Play demo online: http://elmigo.ru/aster/

Source code: https://github.com/Ogimle/asterwaster

My little home project which i develop at free time for soul. No planing any monetization.

This is my first project using this engine, so many things can probably be done more efficiently.
All optimisations (if any) will be done after the main development phase is finished

 

mainmenu.jpg

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upd: reprog skill firerate - skill become linear. fire speed get speed bonus for timeout 1.5 sec when asteroid will breaked. when new aster will breaked inside timeout then timeout will be restore. add firerate icon on right screen which losing alpha with timeout

demo http://elmigo.ru/aster  updated, skill avail in shop (press ESC)

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grafics updated, demo updated

thanx Morabaraba for openart link. i get good set for game
thanx qiciengine for cool. i reskin game without migraine

 

 

scrshot_376.jpg

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updated fire rate as i wish
its rase step by step with getting speed points, point equal to 20%, points count equal to skill level
and lost each gained point in 5 sec timeout

demo http://elmigo.ru/aster/ updated

scrshot_379.jpg

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Interesting idea!

Some comments:

- It should be "Let's Battle". Spellcheck your game.

- your UI needs a lot of work

 

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Quote

- It should be "Let's Battle". Spellcheck your game.

thanx

Quote

- your UI needs a lot of work

have you any offers or advices?

upd:

change using window.storage to ingame wrapper game.storage (is more comfortable)
change localization, move texts to excel  - no hardcode now (look at screen)! i love qici more and more :)
option mute sound
option disable drag (ship dont stop, for hardcore lovers)

scrshot_382.jpg

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added options "disable drag" and  "seamless world" for hardcore lovers

with this options ship dont lost velocity and jump in mirror position when it hit the sides like rocks and gems

demo http://elmigo.ru/aster  updated

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added skill resonator
after teleport with countinue pressing spacebar the ship emits waves
each wave hit asteroid with 1 hp
wave count equiv the skill level

teleport updated and give 3sec invulnerability after jump

demo http://elmigo.ru/aster updated

scrshot_393.jpg

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