ScSupaplex

Candy Fall ( complete )

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Players hate written tutorials with more than a sentence per page.

Make a graphic one. Additionally, is there no sound, or it doesn't play on my side?

 

What kind of graphical tutorial for example ? 

 

And yes there is no sound, dumped the music that wasnt really for the game anyway, and since audio doesnt seem to work on safari and some android devices with chrome, i feel like its a waste right now to add audio to it. 

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@ScSupaplex I have a quick question:

 

This may be personal but, is it possible you sold a license to Jeux Rouille (http://jeuxrouille.com/) ? Your game is there under "Sweet Fall" and not "Candy Fall". (http://jeuxrouille.com/sweet-fall/) I'm asking because I just spotted my game Meteor Madness on there and I've never signed a contract for my game. (It's only hosted/published on clay.io).

 

I'm hoping to clarify if they may have taken them without permission or if in my case, I've contacted Clay.io to know if it's something clay.io allows. Although they should ask me for permission before doing so right?

 

I'm new to the publisher-developer relations biz so any ideas on what to do would be greatly appreciated!

 

 

In any case, great game btw :)

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@ScSupaplex I have a quick question:

 

This may be personal but, is it possible you sold a license to Jeux Rouille (http://jeuxrouille.com/) ? Your game is there under "Sweet Fall" and not "Candy Fall". (http://jeuxrouille.com/sweet-fall/) I'm asking because I just spotted my game Meteor Madness on there and I've never signed a contract for my game. (It's only hosted/published on clay.io).

 

I'm hoping to clarify if they may have taken them without permission or if in my case, I've contacted Clay.io to know if it's something clay.io allows. Although they should ask me for permission before doing so right?

 

I'm new to the publisher-developer relations biz so any ideas on what to do would be greatly appreciated!

 

 

In any case, great game btw :)

Hi, thanks for showing me this. 

I honestly dont remember selling them anything, unless they are under a larger publisher which they doesnt seem to be.

I've renamed the game to Sweet Fall some time ago, sold it to few publishers since then. However i believe i was sending out a newer version of the game, this seems outdated. This version however might be on clay.io , or FGL.

 

I dont know about this happening directly. 

Not to mention your case where its probably definitely taken from clay.io.

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You're welcome.

 

I see. Well I spotted this by looking at the "view stats" ont he clay.io developer's section. A section of the analytics showed views from JeuxRouille so it must mean they're grabbing it from them.

 

I'll post again once I have more information on the subject :)

 

Thanks for your input!

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No reply from clay.io but I contacted the owner of JeuxRouille directly.

 

I asked him if he had permission to host my game from Clay.io or not. I told him I was open to discussing a non-exclusive license but that In the meantime the game could not be on his portal without my permission.

 

He answered (we spoke in french):

 

 

Bonjour, je publie les jeux depuis clay.io. Pour cela j'utilise leur webservice JSON. Si votre jeux est sur mon site c'est qu'il est accessible depuis le webservice de Clay. 
Je vais le retirer d'ici 30 minutes, merci de m'avoir averti.

A couple of minutes later he wrote:

Le jeux n'est plus en ligne.

 
Pour le moment notre site ne fait pas assez d'audience pour nous permettre d'acheter des licences non exclusives.

 

Which translates to:

Hello, I publish the games through clay.io. To do this, I use their JSON webservice. If your game is on my site it means that it's accesible through Clay's webservice. I'll take it down in less than 30 minutes, thanks for notifying me,

 

The game is no longer online. For the moment, the site doesn't have a sufficient audience to allow us to buy non-exclusive lcienses

 

 

 

So now I'm kind of confused  :huh: Am I wrong in thinking/assuming that they need to ask for my permission since they also have ads running along side the games yet no "rev share" for us developers? Is this even legal?

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He told me this is  the Clay.io feed he uses: http://clay.io/feed

 

And I found this is on the "Publishers" info-page on Clay:

 

 

Access a customizable Email, XML, or JSON feed of new HTML5 games to license or add with a revenue-share model.

 

So in essence JeuxRouille isn't doing something wrong here in terms of hosting the games. But running ads on the site isn't ok right? At least I was never contacted by them or Clay.io.

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You're correct. I contacted this fellow a while ago.

 

Apparently (to him), Clay is offering games using this JSON service even if you uncheck 'Do not allow 3rd part publishers...'

 

He admitted he knows of this bug, and says he doesn't have the time to ask developers to use their games. He's just using any games he wishes, profiting off them, and hoping he doesn't get caught out. 

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