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Switching States on events


dthrasher90
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    breakHuddle = this.add.text(820, 400, "BREAK!", {font: '24px Press Start 2p', fill: '#ffffff'});
                                breakHuddle.inputEnabled = true;
                                breakHuddle.events.onInputDown.add(switchState, this);



                                        function switchState(){
                                          game.state.start('GameActionState');
                                        }

Cant seem to get this to work... is this the right idea?  I am intending to switch states on a button press (text overlay).

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