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Load a lot of Meshes by Ajax ind parse from JSON


Jakobinec
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I develop some application. It creates some scheme on server, sends it as JSON (elementJson - allPoints where it paints).
The problem is that from BabylonJs is supported only meshe loading from file. In this case I must create service that gets mesh file by name. And client side JS must call many times to server (for each mesh). And I can not save mesh in variable and use it more than once.

Does exist way to load a lot meshes from one json, parse it in variables and reuse it?
If I need make changes from BabylonJS source code what problems can appear?

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