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Loon Physics - Phaser P2 Physics Body Editor


Loonride
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Our new tool, Loon Physics, has just been released to open beta for free! Try it now to export P2 Physics body polygons for Phaser. Use a URL to test live without exporting files.

Use Loon Physics here: https://loonride.com/physics

Learn how to make a game with P2 Physics using this brand new tutorial: https://loonride.com/learn/phaser/p2-physics-bodies

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Cool! I wish I saw that a week ago, I finally created a tool like that where you can put points manually (it's rubish). Do you think you can make it more accurate? Actually it puts too many points when it's not needed, I would be pleased if I could make an algorithm for you which could minimize the amount of points, can I join your "team"?

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Thanks for the feedback. In the future we will work on allowing the community to collaborate with us for this project. In the meantime, any other ideas are appreciated! We may make the core algorithms open-source, or instead we might start using a graphics library that already exists. Improving our outlining algorithm is our first priority.

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