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Hello everyone, I'm working on a test game with Phaser. At the moment I'm trying to create a "complex" player, what I mean is that my player is a paper doll from the Kenney Character Roguelike assets I can't figure out how to create my player object, has it to be multiple sprite on the same position ? A moving tilemap ? or something else ?

I may not be clear, don't hesitate to ask question.

Thank you !

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I guess you want to use either BitmapData or RenderTexture.
Combine the sprites you want to a single texture, and use that for your character sprite.

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