Sakthivadivel

Game is very slow in Nexus 10 device

6 posts in this topic

Hi,

I have developed a game using Phaser.js,it is very slow to play in Nexus 10 device(Chrome browser). But in other devices game is fast enough to play.Is there any way to speed up the game in the specific device.

Can any one help me.

Thanks,

Sakthi.

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Go to this webpage on your smartphone 

www.goodboydigital.com/pixijs/benchmark/

Keep your input(finger) pressed until the frames drop bellow 30 fps. Share your results.

If it's bellow 30fps from the start... Then pixijs does not support that graphics chipset properly.

I attached 2 screenshots,

- my smarphone Moto g3 3rd generation with Android 6.0.1 - with an astounding 17800 bunnies!

- my desktop Dual-Core Pentium G4400 @3.30 per core, with a NVIDIA GT 1060 3Gb. Windows 7, DirectX 11 - with 184,000 bunnies!

 

 

Screenshot_20170421-100323.png

desktop_bunnymark.png

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Hello, symof and dcgames thanks for your reply....

I have checked the www.goodboydigital.com/pixijs/bunnymark/   in my Nexus 10 device (Android version 5.1.1) when  the frames reaches below  30 fps it creates totally 17000 bunnies(Approx).So it is able to run the application with the speed of other devices or not?

Thanks,

Sakthi

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Hi, symof and dcgames,

    As I mentioned above,17000 bunnies when the frames reach below 30 fps means the device is able to handle the game with the normal speed or not?. Anybody has idea?please reply..

 

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