Jump to content

rotation with lockjoint


Hans
 Share

Recommended Posts

Hi @all,

I have a question about the rotation again. This time its also about the lock joint. I had a similar question in the past without lock joint here: http://www.html5gamedevs.com/topic/29158-solved-rotate-player-correct-on-rotating-platform/#comment-168011

I want the same as last time, but now with lock joint. I prepared a playground: http://playground.babylonjs.com/#7CPXT#2 [In this PG you can rotate the platform with key v, b, and n. The player can rotate with the mouse (drag&drop)]

Without the lock joint the behavior is like I want, but for many reasons I need this behavior also with the lock joint.

The problem is, the player rotates in a strange circle on the ground. I mean the player changes his position on rotation too.

How can I rotate it right?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...