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ERROR building Babylonjs scene from Blender

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Hello everyone, I am trying to export a scene as a babylonjs file; and I keep getting this error: ERROR:  self.backFaceCulling &= material.game_settings.use_backface_culling
ERROR:  'NoneType' object has no attribute 'game_settings'. I have unchecked culling for the mesh but it still shows the error. How would you go about this? 

Thank you for your time.

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