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[Phaser] Nature Basketball


scheffgames
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Html5 game about basketball with obstacles. Since I'm poor and a good enough photo manipulation dude I used heavily modified photos for everything - except some effects. 

I wanted to create an immersive nature background - thus the birds, the insects, the clouds, etc. 

The game it's available for sponsorship should any sponsors view this thread.

The game can be played here.

gameplayScreen3.png.7b0d259182331129daecc95ae473a207.png

menuScreen.png.d7b7a5af5cec724eb4807c1cd735ebd6.png

endGameScreen.png.983df6dc686fb32b2ba50e8b4f19e780.png

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  • scheffgames changed the title to [Phaser] Nature Basketball
1 hour ago, Umz said:

How did you do the chain??

I used p2 physics - heavily inspired by this example. Three different physic groups, each for a pair of chains to achieve the 3d illusion, and for the shake chains effect (when the ball enters the hoop) a function that applies velocity (positive or negative) decreasingly to each link in the chain.

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Thanks for the feedback guys. :)

It never occurred to me that the obstacles will be viewed as coins to pick - live and learn I guess. A timeout for shooting the ball was on my mind but alas the time was short. And yeah, it gets pretty unfair as the game advances since the trajectory preview graphic gets shorter and shorter - it has a cap though. 

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