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[SOLVED] Best practice for babylon Project


inxs
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Hello guys,

im planning to make a Control with Babylon JS and looking for a best practice project.

The goal of my control is to visualize the structure of a Tool => Modify, change, measure and delete parts of it. A little bit CAD Software influenced.

It would be a little but like Microsofts Remix 3D https://www.remix3d.com/discover

But sadly the project is not open source so I cannot see how the implemented it :(

Do you have any suggestions for open source projects with this kind of control?

 

Thank you

Jonny

Edited by inxs
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