Recommended Posts

This past weekend, I took a break from working on another game I'm working on called Space Pizzas (here's the forum post) to try out a couple web development technologies I hadn’t previously used: GlimmerJS and TypeScript. If you're not familiar with Glimmer, it is a component library (like React) with quite a bit more tooling (like Ember). And if you're not familiar with TypeScript, it is superset of JavaScript that adds a type system in the hopes of making big applications less fraught with peril than your typical big JavaScript app.

Using the above technologies, I made a game called Croissant Hoops in the vein of Qwiboo’s Ball King. The idea of the game is to use the mouse or touch to drag an arc that will place the basketball into the hoop. I also added a slider that changes the games gravity (I mostly did this to try out the property bindings in Glimmer).The game can be played at hoops.spacepizzas.com.

Here’s a GIF of Croissant Hoops:
 

croissant-hoops-3.gif.6e898897980b86ee4041a6197823d380.gif


In case anyone is interested, I put the source code on GitHub. The game is made directly on an HTML <canvas>. If I were going to go any further with this game, I'd probably use a framework like Phaser, but I think I'll probably leave the game as it is for now.
 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.