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Destructible Tiles


seventheory
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Hi all,

 

I am a new developer to Phaser, this framework is such a marvel to work with.

 

Currently I am working on a slide scroller based (Mario-style) where the player can collect "weapons" and fire them at other players.

And I would like for the projectiles to destroy any tiles that is in the way.

 

Is it possible to set the "destructibility" of tiles?

 

I have googled the relevant sites and played with the code in Brackets but no luck so far.

 

Many thanks in advance.

 

Sincerely,

Xavier

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