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[solved] Skeleton and unknown artifact


TomaszFurca
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Warrior.log

Exporter version: 5.3-beta, Blender version: 2.78 (sub 0)
========= Conversion from Blender to Babylon.js =========
	Scene settings used:
		selected layers only:  false
		flat shading entire scene:  false
		inline textures:  false
		texture directory:  F:\xampp\htdocs\babel\Characters\Warrior\
	Python World class constructor completed
	WARNING: No active camera has been assigned, or is not in a currently selected Blender layer
	processing begun of skeleton:  metarig, id:  0
		processing begun of bone:  root, index:  0
		processing begun of bone:  heel.L, index:  1
		processing begun of bone:  foot.L, index:  2
		processing begun of bone:  heel.R, index:  3
		processing begun of bone:  foot.R, index:  4
		processing begun of bone:  hips, index:  5
		processing begun of bone:  spine, index:  6
		processing begun of bone:  chest, index:  7
		processing begun of bone:  neck, index:  8
		processing begun of bone:  head, index:  9
		processing begun of bone:  shoulder.L, index:  10
		processing begun of bone:  upper_arm.L, index:  11
		processing begun of bone:  forearm.L, index:  12
		processing begun of bone:  hand.L, index:  13
		processing begun of bone:  Finger_Bone1.L, index:  14
		processing begun of bone:  Finger_Bone2.L, index:  15
		processing begun of bone:  Finger_Bone3.L, index:  16
		processing begun of bone:  Finger_Bone4.L, index:  17
		processing begun of bone:  shield.bone, index:  18
		processing begun of bone:  shoulder.R, index:  19
		processing begun of bone:  upper_arm.R, index:  20
		processing begun of bone:  forearm.R, index:  21
		processing begun of bone:  hand.R, index:  22
		processing begun of bone:  Finger_Bone1.R, index:  23
		processing begun of bone:  Finger_Bone2.R, index:  24
		processing begun of bone:  weapon.bone, index:  25
		processing begun of bone:  Finger_Bone3.R, index:  26
		processing begun of bone:  Finger_Bone4.R, index:  27
		processing begun of bone:  thigh.L, index:  28
		processing begun of bone:  shin.L, index:  29
		processing begun of bone:  thigh.R, index:  30
		processing begun of bone:  shin.R, index:  31
		processing action Attack:  in[0 - 16], out[0 - 16]
		processing action Run:  in[0 - 18], out[30 - 48]
		processing action stand:  in[0 - 60], out[60 - 120]
		processing action Stand_with_weapon:  in[0 - 62], out[130 - 192]
	processing begun of mesh:  Warrior
		processing begun of Standard material:  skin.002
			Diffuse texture found "Texture"
				Image texture found, type:  diffuseTexture, mapped using: "UVMap"
		num positions      :  1258
		num normals        :  1258
		num uvs            :  2516
		num uvs2           :  0
		num colors         :  0
		num indices        :  3222
		Skeleton stats:  
			Total Influencers:  3147
			Avg # of influencers per vertex:  2.5016
			Highest # of influencers observed:  7, num vertices with this:  1
			exported as 7 influencers
			num skeletonWeights and skeletonIndices:  10064
========= Writing of files started =========
========= Writing of files completed =========
========= end of processing =========
elapsed time:  0 min, 5.667 secs

 

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