wo997 20 Report post Posted June 24, 2017 Hi, I have made a game in resolution 1000:600px, but I realized that it's to big, and I want to scale it by ~0.7, and here is a problem because when I do this: game.camera.setSize(1000*0.7,600*0.7); game.stage.width*=0.7; game.stage.height*=0.7; game.width*=0.7; game.height*=0.7; game.camera.setSize(center.x*2*0.7,center.y*2*0.7); game.scale.refresh(); the game is scaled, but mouse pointer doesn't seem to be in the right position. How can I fix it? Share this post Link to post Share on other sites
wo997 20 Report post Posted June 25, 2017 SOLVED! Here is the best way to scale the whole game in Phaser I know: game.scale.setMinMax(0,0,800,480); game.scale.refresh(); it prevents input glitches Share this post Link to post Share on other sites