wo997

Scale mouse position PHASER

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Hi, I have made a game in resolution 1000:600px, but I realized that it's to big, and I want to scale it by ~0.7, and here is a problem because when I do this:

                game.camera.setSize(1000*0.7,600*0.7);
                game.stage.width*=0.7;
                game.stage.height*=0.7;
                game.width*=0.7;
                game.height*=0.7;
                game.camera.setSize(center.x*2*0.7,center.y*2*0.7);
                game.scale.refresh();

the game is scaled, but mouse pointer doesn't seem to be in the right position. How can I fix it?

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SOLVED! Here is the best way to scale the whole game in Phaser I know:

game.scale.setMinMax(0,0,800,480);
game.scale.refresh();

it prevents input glitches

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