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GUI - AdvancedDynamicTexture, button/pointer position miscalculation?


unintellisense
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Here is a PG to demonstrate the issue:

http://www.babylonjs-playground.com/#ZI9AK7#13

If you click above the actual button you'll see events getting registered, but they certainly are not lining up with the actual button position. Seems like it happens anytime the width or height are set, even if its the direct descendant of the AdvancedDynamicTexture.

This used to work, only noticed it on my project when I refreshed from preview the other day.

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