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Switching Scenes does not disable click events

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I am working on a project that switches between a handful of scenes.  To do this I load all of my scenes at the start so you can switch between them quickly.

You start out in an overall view of the area and you can click markers to go into rooms.  In the rooms are more makers that are hooked up to click events.  However If one of the markers in the scene is in the bottom left of the screen per say and I move to a different scene, If I would click in the bottom left of the screen the click event of the previous room triggers. 

How do I make sure that click events are only active for the currently active scene?

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