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genvvk

Loading OBJ files with several objects with unique ID's

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Hi there, 

I have one single OBJ file with several objects within. Each element has its unique name.

Is it possible to load each object as a single mesh?

Tried to do this:

var parts = [];

obj.onSuccess = function (task) {  

       for(var i = 0; i < task.loadedMeshes.length; i++){

             parts.push(task.loadedMeshes[i]);
             parts[parts - 1].material = uniqueMat;

             ...

       }

}

But it seems that each next mesh / geometry has all previous ones like an avalanche. 

Loading OBJ with 5 similar spheres as a test

Geometry {delayLoadState: 0, _totalVertices: 266, _isDisposed: false, id: "c0d23769-a422-47c5-8060-fabd67a55b1a", _engine: Engine…}
main.js:254 Geometry {delayLoadState: 0, _totalVertices: 532, _isDisposed: false, id: "e83a4890-a107-425d-969c-eea1f356e200", _engine: Engine…}
main.js:254 Geometry {delayLoadState: 0, _totalVertices: 798, _isDisposed: false, id: "19b85286-2066-4ef7-9e95-bba19d906e71", _engine: Engine…}
main.js:254 Geometry {delayLoadState: 0, _totalVertices: 1064, _isDisposed: false, id: "22bc102d-1acc-4fa8-9576-77a9915e666f", _engine: Engine…}
main.js:254 Geometry {delayLoadState: 0, _totalVertices: 1330, _isDisposed: false, id: "3eb8eab7-1871-4fed-b484-c18fc881cb23", _engine: Engine…}
main.js:234 0

 

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