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bulletpool(s)


Baddo
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Hello,

I have different types of projecttiles. But I am not sure how to implement it.

Which solution has better performance?

  • 1 single bullet pool. When u need a bullet find any free one and load texture for this ammo type.
  • 1 single bullet pool. When u need a bullet try to find one that has the desired ammo texture allready loaded.
  • Multiple bullet pools for different type of ammo (different textures)

Many thanks in advance.

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