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Thema

Texture original size

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Hello,

I have a big texture and a little object. I would like to use only a part of the texture to render the mesh and eventually change the texture offset.

I read the docs and did a lot of tests but all the times I apply a texture to a mesh the texture is resized to the mesh size. I cannot use the sprites because the portion of the texture that i want to use has different sizes.

In is possible to apply a texture to a mesh keeping the original texture size?

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