weird websocket connection error

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Hi ive been making a game with phaser and ive set out my game to have each game state a separate java-script and then loads the js file when it needs 

game.add.tween(BlackFade).to( {alpha: 1}, 100, "Linear", true )
        if (BlackFade.alpha >= 0.9 ){game.state.start('endGame');}

WebSocket connection to 'ws://localhost:8125/' failed: Error in connection establishment: net::ERR_CONNECTION_REFUSED


This is the error i get ^^

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