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pichou

Rim Effect

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Cool I didn't know about the fresnelParameters!

To go further, do you think there is a way to mix waterMaterial with the fresnel parameters to obtain a sort of force field? 
Something like that : https://www.youtube.com/watch?v=tB5WoFpWdYQ (hope I won't get ban for sharing a unity video ;) )

 

I have made a test in this playground with no result : http://www.babylonjs-playground.com/#1SLLOJ#386
But maybe the waterMaterial is not the right tool to do that.

Cheers!

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