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mr_pinc

Babylon Exporter from 3DS Max produces jpgs with error

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When trying to open a texture map that is generated by the Babylon exporter (PBR or traditional)  the generated JPGs cannot be opened in Photoshop (to add the R channel to a MetallicRoghness map for example).  Opening the file produces the error "Could not complete your request because an unknown or invalid JPEG marker type is found"

 

 

unnamed.jpg

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Awesome - this was a nasty one that unfortunately directly tied to no Ambient Occlusion.  Since both are fixed we'll test today and let you know the results.  

 

BTW we were working on providing a sample but y'all beat us to the bunch.  

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