Hersir

3D to 2D cords

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Hi, I use such method to convert 3d position to 2d position on the screen:

return Vector3.Project(
        position, // my position
        Matrix.Identity(),
        scene.getTransformMatrix(),
        scene.activeCamera.viewport.toGlobal(
            scene.getEngine(),
            scene.getEngine().getRenderHeight(),
        ),
    );

Works fine until I set scaling for example to:

this.engine.setHardwareScalingLevel(0.7);

I am doing something wrong?

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