enpu

Panda 2 Release notes

Recommended Posts

Panda 2 v1.4.0 released

  • Added export option for Android TV

logo-androidtv.png.b145b0265c53240660bd8c0f94f2830e.png

5a8d2e0f19409_ScreenShot2018-02-21at10_29_55.png.0e80d619a60ce2c0dadbf90e36f6d883.png

Panda 2 now supports Android TV! Export and install games to Android TV with just few clicks.

  • Added "Show config button" to settings

5a8d2de460df2_ScreenShot2018-02-21at10_29_16.png.4bd2a02d3924a2743d730f892a3b1745.png

Turn this on to show config button in the header bar.

5a8d2d5a8b659_ScreenShot2018-02-21at10_26_56.png.c78c0080ab5003e7984f929380ceecd9.png

Use config button to show game.config module quickly with just one click.

  • Added "Show update button" to settings

5a8d2d89ce263_ScreenShot2018-02-21at10_27_39.png.648ad7c19eeb0f96289fa854313da8e5.png

Turn this on to show update button in the header bar. With update button you can update the game engine of your project to latest master version.

5a8d2e2365808_ScreenShot2018-02-21at10_30_19.png.2c61766890539e29e294d06436f9354f.png

  • Added "Update to dev version" to settings

Use this setting to update to latest dev version instead of master version. Use this with caution, dev version may not be fully tested.

  • Added "Reload game on config save" to settings

5a8d2e5ae57b4_ScreenShot2018-02-21at10_31_12.png.98f89699203f4fc508071771878d3c9a.png

Turn this on to reload game automatically when you save changes made on game.config module.

  • Added "Reload game on media file change" to settings

5a8d2e7a74f1b_ScreenShot2018-02-21at10_31_46.png.69b0c2b73621563e71b57088a5d1cbb7.png

Turn this on to reload game automatically when you make any changes to files in the media folder.

  • Added support for custom build plugins

You can now define custom Cordova plugins to be included in the Android/iOS build in your game.config module. Example:

build: {
    plugins: [
        {
            name: 'cordova-plugin-app-version',
            spec: '~0.1.9'
        },
        {
            name: 'cordova-plugin-insomnia',
            spec: '4.0.1'
        }
    ]
}

 

  • Added support for custom config.xml lines

You can now define custom lines to the default config.xml file:

build: {
    custom: [
        '<allow-navigation href="*" />'
    ]
}

See Cordova docs for more info about config.xml

  • Added ES6 support

You can now use ES6 in your game code. When minifying or exporting for Web, the JavaScript code is minified into one file and compiled into ES5-compatible code.

  • Added update project to window file menu
  • Added export project to window file menu
  • Added Shift-click on scene to set scene on game
  • Added cordova.js to index.html when using PhoneGap Build
  • Added default Android TV banner
  • Updated engine to 2.4.1
  • Fixed private app limit error to show PhoneGap links
  • Fixed .pgbomit file to be included in default res folder
  • Fixed "Set to game size" to also reduce window height if needed
  • Fixed remote device reconnecting
  • Fixed close buttons to use close icon
  • Fixed remove project button to use close icon
  • Fixed remote device registering when project already closed
  • Fixed popup windows to have scrollbar if too big
  • Fixed build error message to show correctly
  • Fixed screenshots on retina monitors
  • Fixed debug sprites status not correctly sent to game
  • Fixed export settings to be saved even when PhoneGap username/password not set
  • Fixed default config.xml to use PhoneGap 7.1.0
  • Fixed "Missing Compliance" warning on iOS build

Share this post


Link to post
Share on other sites

Panda 2 v1.5.0 released

  • Added exporting to Instant Games
  • Updated engine to 2.5.0
  • Fixed Config button to switch to previous module if config module already open
  • Fixed to not show plugin classes in class list
  • Fixed "Set to game size" to not take whole width of the editor window
  • Fixed code editor width when toolbar visible and sidebar hidden
  • Fixed project folder name to lowercase when creating new project
  • Fixed default debug config to not read from local storage

Share this post


Link to post
Share on other sites

I had like to submit a suggestion for the editor, currently we can quick jump to a class by clicking on the left side inspector, I believe it will be a good addition to add also the function name so we can also quick jump to a function, i am seeing myself scrolling all the time and it will really help me to move from one part of the code to another ^^ 

Share this post


Link to post
Share on other sites

I have seen in the roadmap of the editor that there will be obfuscation feature at the export, could you try also to add DOMAIN LOCK too ? Also what are the option do we have right now if we want to obfuscate and domain lock our project ? I believe the current editor does not have any of those features yet., right ? 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.