[WIP][Phaser] Hamsternikus prototype game needs your feedback

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I'm working on puzzle game about a professor trapped in hamster's body

Current prototype is hosted on gamejolt


Please try it and give me a feedback on the following issues:

- Are controls responsive and intuitive? Whether it could be a good idea to use keyboard controls for desktop version?

- Is gameplay boring?

- Are puzzles tough?

You can follow development process on gamejolt devlog

Or in my twitter @kpded




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