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liorgth

What the best 3d framework?

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What game do you want to make?  Are you supporting WebGL devices to their fullest potential?  Or just targeting non-WebGL?  Are you comfortable with "pseudo-3D" (or "2.5D") approaches?  Have you considered server-side rendering?

I think advice will be different based on answers to these questions.  Else, I recall threejs had a Canvas renderer (long since deprecated)?

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22 hours ago, EpicKingdom_ said:

Bump because I wanted to make this topic.

Why do you want to avoid WebGL? Knowing a bit more of your specific requirements and motivations would be helpful in answering this question for you.

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ThreeJS and BabylonJS are the most active projects for webgl and pure web frameworks. Most active means in my opinion stars and commits on github. For playing around you can also use my template projects from there 

 

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