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Hi All,

I have been working on a Endless Runner game for mobile and web .

Initially i Used TileSprite for the looping background,but it affects the performance on mobile.

Then i used the classic method of moving two backgrounds simultaneously.

But if i increase the speed of the movement , it gives a gap between two backgrounds.

Kindly help me with the logic

bgSpeed = 10

  mainBg1.y += bgSpeed; 
  mainBg2.y += bgSpeed;   

  if(mainBg1.y >=
    mainBg1.y =;
  if(mainBg2.y >=
   mainBg2.y =;



Edited by GideonSam

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