Jump to content

Add data in mesh


Andrey Zimin
 Share

Recommended Posts

Hi Andrey!  I think most use node.metadata.   It is on node, so it is on mesh, camera, and lights.  I think it is included in serializations and parsings, so it can be added in modelers, too... and will export fine.  I have heard that some people put a json object in that property, which can carry a ton of data.  :)

Link to comment
Share on other sites

Hey @Pryme8... when 'userData' is added (to a mesh, cam, or light) in Blender... via Blender Custom Properties, does it export/import correctly?

Will sphere.userData exist on mesh/cam/light... after import in BJS scene?  Anyone know?

http://www.html5gamedevs.com/topic/4961-user-data-in-mesh-object/?do=findComment&comment=33230

(the above is old post, so I'm not sure if still pertinent)

http://doc.babylonjs.com/how_to/how_to_start

I see 'userData' mentioned there, twice.  *shrug*

I think I am behind on my reading/learning.  :)  Info welcome.

Link to comment
Share on other sites

1 hour ago, Wingnut said:

Hey @Pryme8... when 'userData' is added (to a mesh, cam, or light) in Blender... via Blender Custom Properties, does it export/import correctly?

Will sphere.userData exist on mesh/cam/light... after import in BJS scene?  Anyone know?

That I don't know,  I don't use Blender and never will. (c4d for the win)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...