Ashish

How to zoom in and out the full tilemap from center in phaser?

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I am developing a game where I need to zoom in entire map also I can be able zoom out. I have created a tilemap using tiled software and rendered it using phaser.js. How can I add this function to my game?

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you can also put your stuff in a group - and you scale that group.

so you create a group by doing `game.add.group()`

then you put your sprites in it. then that group you set it's scale, your sprites will mass zoom in and out.

Note that you can do this in the game.world too. but what's nice about having each group is that for example yo have a texts or a minimap and you don't want those included in the zooming process.

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And one more thing @samme, In your example map is loading according to pixel size and that only we can zoom in and out. But I want to load the full map in same 800*600 or less (600*400) area.How can I implement this?

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