Shex

Particle system

Recommended Posts

Hi

I am building a new game for facebook Instant games and they ask for a lightweight game that doesn't use hardware acceleration. Does the particles().createEmitter() uses some sort of hardware acceleration? Usually its a yes when we talk about particles systems, but on the website it says its lightweight so I was wondering.

Thank you!

Share this post


Link to post
Share on other sites

There is a special category where you can target "poor devices" with a lightweight game. They ask for no WebGL and no functionnalities that uses hardware acceleration (like usually in most engines).

Share this post


Link to post
Share on other sites

You can do anything that you can do with hardware acceleration without hardware acceleration. It will just run slower (because of no GPU parallel processing, etc)
I assume the particle system will work on a Canvas renderer instead of WebGL - but will not be nearly as performant.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.