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error with dispose, latest build

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erm, ok...I haven't been following the latest announcements so pls bear with me if someone has spotted this alr. Working on a long ass project which was working fine until today, got an error in my console ' setting getter-only property "skeleton" '.

Traced my codes down to the error popping up in disposing of instanced meshes and managed to get the repro in PG:

Is this a bug or just me ?

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