Hagop

scene.beginAnimation not working in 3.2.0 alphaC

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After upgrading to Babylon  3.2.0 alphaC from 3.0  3.2.0 scene.beginAnimation dows not seem to run.

Here is the babylon mesh & animation details if it is of any help from console.log

reg Name: dur1, isInstance: NO, # of submeshes: 3, n vertices: 943, parent: NONE, animation[0]: Name: Dur1Animation, property: position.x, datatype: Float, nKeys: 3, nRanges: 0, animation[0]: Name: Dur1ZAnimation, property: position.z, datatype: Float, nKeys: 3, nRanges: 0

dur1 Name: Dur1Animation, property: position.x, datatype: Float, nKeys: 3, nRanges: 0, Name: Dur1ZAnimation, property: position.z, datatype: Float, nKeys: 3, nRanges: 0

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@waverider, I see the model animated, what do you mean with "very fast"?

pinging @bghgary , just in case the changes made yesterday are causing this.

About the initial problem - the animation changes are (if I remember correctly) not present in alphaC, so those are two different bugs/questions.

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