Sign in to follow this  

A libgdx journey with HTML5

Recommended Posts

Hello Guys,

I wrote an article about my experience building the HTML5 version of my game Boomerang Chang with libgdx :

The article summarizes all the steps I went through to make the HTML5 version from an existing Java code base (Android/IOS), from compiling with GWT to publishing on a web portal.

It was my first attempt on making an HTML5 game (you can try it here : 

Hopefully it can help some of you if you want to give libgdx a try :)




Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.