Jump to content

BabylonJS for High Performance 2D Mesh Animation using WebAssembly


kestrelm
 Share

Recommended Posts

Hello all,

Creature has now added a new Web Assembly Accelerated Runtime for the CreaturePack 2D Mesh Animation format running off BabylonJS.

The runtimes are here on Github:

https://github.com/kestrelm/Creature_WebGL/tree/master/wasm

And you can check out the demo page with all the samples running in real-time with soft-shadows:

babylonPack.png

 

https://t.co/7bgJ5z4djn

 

Cheers

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...