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BdR

Impossible Snake 2, one-button snake sequel with more levels

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I've been working on Impossible Snake 2 for a while now and at this point I feel it's finished. :)You can play a 9 level preview demo in the link below.

Impossible Snake 2 demo

It is the sequel to Impossible Snake and it's a one-button snake game. You control the snake with only a single tap to change its direction, each time you tap the snake will toggle between turning clockwise and counter-clockwise. So in a way the controls are similar to Flappy Bird. Eat all apples to open the exit, go through the exit to complete the level. There are bonus coins in difficult to reach spots to add an extra challenge.

There are some new features compared to the first Impossible Snake:

  • Go through the exit to complete a level
  • Collect bonus coins for an extra challenge
  • Moving spark enemies, avoid them or you'll get electrocuted
  • Laser beams, some can be switched on and off
  • 27 levels + 9 bonus levels
  • 3 different background themes
  • Some sound & graphics tweaks

Btw looking back I don't know why I didn't include screen shake in the previous game, as it's simply built into Phaser. It was just adding one line of code but it gives that much more *oomph* when you hit a wall. 😆
Anyway let me know what you think of the game.

impossiblesnake2_03.png

impossiblesnake2_06.png

impossiblesnake2_08.png

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Challenging and sort of addictive gameplay and the concept is nice and simple. What seems a bit confusing is starting a new game binded to Options button. Think it looks more like a way to change language or audio settings rather than resetting game progress.

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