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Susan Micheal

Open Source platform for HTML5 game development

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HTML5 is establishing itself as a language for everything. Nothing to do with HTML.

Now we discover an open source platform that allows you to create 2D and 3D games. It is about Turbulenz.

Tubulenz is a platform for creating games based on HTML5 that works mainly with Canvas, WebGL and JavaScript, its engine is very powerful or that is what it shows when using a game or any of the tests we can do with it (try), seeing as it generates complete 3D environments, controlling everything necessary in a video game to perfection (such as cameras, lights, shadows, particle generation...) and with an impeccable performance by the leading mobile game app development company.

Using an engine like this one can be very useful, since it speeds up the development process, not to mention that browser games have a certain charm, being able to be played from anywhere without major complications.

Well is another example of the growing importance of HTML5. Orient our training to master HTML5 I think it's a good choice.

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The biggest benefits for each HTML 5 game development company, are the automatic updates. Every time an app developed in HTML 5 features on a device, it will always be an updated version.

You need to strengthen your knowledge of HTML 5 and its development tools to extract as much from them as possible in terms of development which incidentally is the best way to remain on top. It stands out on a level of its own and is one of the best development tools for any HTML 5 game development company to rely on.

 

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On 6/13/2018 at 12:21 AM, Susan Micheal said:

HTML5 is establishing itself as a language for everything. Nothing to do with HTML.

Now we discover an open source platform that allows you to create 2D and 3D games. It is about Turbulenz.

Tubulenz is a platform for creating games based on HTML5 that works mainly with Canvas, WebGL and JavaScript, its engine is very powerful or that is what it shows when using a game or any of the tests we can do with it (try), seeing as it generates complete 3D environments, controlling everything necessary in a video game to perfection (such as cameras, lights, shadows, particle generation...) and with an impeccable performance by the leading mobile game app development company.

Using an engine like this one can be very useful, since it speeds up the development process, not to mention that browser games have a certain charm, being able to be played from anywhere without major complications.

Well is another example of the growing importance of HTML5. Orient our training to master HTML5 I think it's a good choice.

Hey, Turbulenz is really a great open source game development platform for 2D and 3D games and i would to know some more features about it. I need a detailed documentation about Turbulenz and i would like to ask that i`m a MS Azure user and been using Azure from Apps4Rent for game development since past 3 years. Is is possible to use Turbulenz on Azure platform?

 Regards, 

Adrian Gates

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