Jump to content

How to keep game physics in different resolution


foxyfox
 Share

Recommended Posts

I made a Phaser game with Box2D physics in 600x400 resolution.
Now I want to create a version of the same game with twice the resolution (1200x800).
Since the world is now bigger, the physics objects don't behave the same (slower movements, etc).
How can I keep the game physics to behave like the original game?

Thanks in advance!

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...