mazoku

Phaser.Class

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Sure, you can use it if you like (and are using ES5) but if you're using ES6 for your game, then just use a normal ES6 class instead.

The Phaser.Class is literally just an ES5 syntax wrapper for prototype based classes that gave us a unified structure for all our code. When we move Phaser to ES6 it'll be replaced with ES6 classes of course.

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