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disable onInputOver and onInputOut


playworksleep
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I can't figure out how to enable input on a sprite (inputEnabled) and only use onInputDown (with pixelperfect click), and disable all the mouseover related events, because I want these not tot trigger. Under these 'click only' sprites are some other sprites which need a mouseover. I tried to:

- halt or dispose the signal on the click only sprite
- find a way in the internals (_pointerOverHandler) but can't figure it out.

Any thought on how to accomplish this?

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