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HTML5 canvas Game Library with TypeScript


ben657
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Hello all!

I've been diving into TypeScript recently and I have to say, coming from a background in C#, it's one of the greatest things to ever happen in my opinion.

But anyway, I have set about porting a little game library I was using in C#/XNA over to TS using the HTML5 canvas, and it's at the point where it's actually usable. Take a look!

https://github.com/ben657/SandLibTS

EDIT: Thought I should note, there's a LOT more planned. This is just a really basic implementation which lets you draw your images and manage some nice screens. Planning on simple collisions, rotations, and a sort of blitting idea to make just one draw call.

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